This is a list of the fastest journey times achieved by players and the routes they took.

Dave Edit

Player: Dave

Journey Time: 29 Days


London - Paris - Vienna - Warsaw - Moscow - Karimskaya - Pyongyang - Manila - Acapulco - New Orleans - New York - London

Basically you need to get lucky with the Wine in Paris and the Telescope from the Reina Cristina. Also you need to beat Charlie Sullivan to afford the airship to London from New York, and talk to the man on the Warsaw train to speed up the Trans-Siberian. Takes a few tries to not run out of money, but if you're lucky it will work.

Good Luck

Paul Edit

Player : Paul 

Journey time : 31 Days

Route map :  

London - Paris - Vienna - Warsaw - Moscow - Karimskaya - Pyongyang - Manila - Acapulco - Houston - New Orleans - Washington - Port Delgada - Lisbon

Strategy : buy and sell everything,  hoping you get lucky (bottle of wine did well in Europe). Speed up the trans siberian express. Always bring forward the departures, hope you have the right clothes for comfort and cheapness. Try to leave every town immediately after visiting the market. If you can't afford to get out of Manila immediately you won't make it. Win the boxing match on the train to Washington. You can probably shave a day or two off this by bribing the Washington to port delgada airship to go direct to London,  but you will need £4000 by this point.

KillerFrenchFry Edit

Player: KillerFrenchFry

Journey time: 33 Days

Route Map:

London - Paris - Istanbul - Tehran - Kabul - Agra - Calcutta - Singapore - Manila - Acapulco - New Orleans - Washington - Ponta Delgada - Lisbon - London

You'll need to leave every city as quickly as possible (this can be done at no extra cost on most of the routes taken) and get lucky with trade goods.

James Edit

Player: James

Journey time: 34 days

Seed 2

Route: London,Paris,Vienna,Warsaw,Moscow,Irkutsk,Urga,Yokohama,Honolulu,Acapulco,NewOrleans,NewYork,London

Important points:Get through Europe as quickly as possible, there is no point checking the market stalls. Speed up the trans siberian by speaking to the driver about Rosa. Make sure you get the balalaika by mingling with the soldiers as this will make sure you can afford the journey all the way to New York. Be sneaky and board the train to beijing from irkustk, but disembark at Urga for the garuda to Yokohama. MAKE SURE you discover the experimental craft to honolulu before you get to yokohama by using the wait button whenever possible, as it canoot be discovered by exploring. I had to restart twice because of this. Also, the boat to SanFran is too expensive, and solving the murder mystery will give you free passage to acapulco. Buy the treasure map in acapulco and win the boxing match, you should have enough money to go straight to London from New York on the Henrietta. Give yourself a pat on the back. P.S. Don't be too proud to sleep rough if you're worried about money. If you fail the boxing match, quit the game whilst still in the speech bubble and start again.  

Kytsuine Edit

Player: Kytsuine

Journey time: 36 days


London, Paris, Vienna, Warsaw, Moscow, Irkutsk, Urga, Yokohama, Honolulu, San Francisco, New York, London


Keep the English Gentleman's Outfit intact - it will speed departure for free on major railways, which are the primary means of transport on this route. Do this whenever possible. Choose the option to Wait whenever possible until you read news of an experimental craft out of Yokohama, which cannot be discovered by exploration. On the initial voyage to Paris, speak with Mr. Verne, and discover the route from Paris to Zurich, then from Zurich to Vienna, then from Vienna to Warsaw. You might even discover as far as Moscow, via Minsk! This last part, after Vienna, is useful. In Paris, the World's Fair offers the opportunity to increase valeting skill, which is of assistance when attending to Mr. Fogg. There is an artificer explaining the Guild to children outside the Artificers' Tent. Be polite to him - quiet-fuel-countries-clap-bit much works, for example. This takes no time, as it is within a scripted event.

The Orient Express has one prepaid suitcase - if nothing in Paris will sell down the line, don't purchase wantonly. On board, going out to explore can result in more valet points (such as through the young composer in the dining car.) You must stay the night in Vienna - so look around, and enjoy a leisurely day. I have heard that you can acquire the flute of the flautist located there, though I have not yet learned how. Regardless, head the next day for Warsaw. Talk to the Russian gentleman on the train about the Trans-Siberian Railroad; he will tell you of its true capacity for speed. If you're quick departing Vienna and at the market in Warsaw, it may be possible to catch the train to Moscow a day ahead of my journey. At any of these points, if you have had the opportunity in a market, pick up a Russian gentleman's outfit or cold weather gear; the Trans-Siberian is cold, and maintaining relations with Fogg will ease passages.

On the Trans-Siberian, speak to the captain about speeding up the train. He will reject you the first time you try; afterwards, you can talk to a young lady named Roza, then mention her to the captain. He will speed up the train. If you have read about the experimental craft out of Yokohama, converse with the intent of finding a way from Irkusk to Beijing. Join the soldiers' party and teach them a song - the second option, in my opinion, has better dialogue, but for our purposes, the difference is purely cosmetic. You will gain an instrument with which to torture Mr. Fogg's eardrums - and which sells nicely. Leave the train at Irkutsk. If you know of the train to Beijing, take it as soon as possible. Otherwise explore, then take the train to Beijing as soon as possible.

Leave this train at Urga, and explore the temples. Speak to the monk in red and tell him of your journey. He will tell you of a secret airship travelling to Yokohama - take this airship immediately (unless you're quick enough to check the market before it leaves), and go with the captain when she invites you to explore the ship and sit on the wing.

In Yokohama, you will meet an artisan who will give you a sketch, so long as you engage him in conversation. Do not buy the katana, and if you are at the baggage limit for the passage to Honolulu, clear a space for a two-width wrench to arrive unbidden, courtesy of a rich friend. On board the boat, someone will die. Investigate this successfully, and the passage to San Francisco will be significantly easier on the pocketbook.

In Honolulu, go for a tour about the island, and reflect on peace. It's good for the constitution. En route to San Francisco, the flavor text has little bearing on your journey, but is still nice. Discuss the passage on to Salt Lake City - it'll go a lot farther for you than that.

In the States, hop on the Transcontinental to New York, and prepare to be robbed. Put up a token resistance for yourself (I used a revolver I was planning to sell in New York), then come to the rescue of Fogg. I did this by identifying myself as his valet, then punching James. This resulted in a return of the funds lost in the initial encounter, and left me with enough (after the sale of the revolver) to fly directly to London at the end of the line.

rojocamarada Edit

Player: rojocamarada

Journey Time: 38 days

Seed: 5

London - Paris - Vienna - Warsaw - Moscow - Karimskaya - Pyongyang - Manila - Honolulu - Acapulco - Houston - New Orleans - New York - London

REQUIREMENTS : You just need to get lucky with the wine in Paris and be careful not to get Cholera in Manila, also be good at managing finances. You may need to visit a bank in Acapulco. This journey is quite easy to accomplish.

C2H6 Edit

Player: C2H6

Journey Time: 41 Days

Seed: 5

Route map

London - Cambridge - Kristiana (let Fogg drink with the Artificer you meet) - North Pole/On The Ice (befriend Captain Jokinen, the cook, and the hunters to survive) - North Pole/City (choose the left airship) - Reykjavik - London

Neale Edit

Player: Neale

Journey Time: 42 Days

Seed: 7

Route Map

Day From To Transport Notes
1 London Paris Amphitrite Express
2 Paris Istanbul Orient Express Acquired Harem Silks in Istanbul.
5 Istanbul Tehran Kamer-Taj

Negotiated to leave 1 day early with Englishman's wardrobe.

Befriended Janissery to get through customs.

Bought Handwoven Carpet, Amethyst, Set of False Teeth in Tehran.

9 Tehran Kabul Kamer-Taj

Negotiated to leave 1 day early with Englishman's wardrobe.

Acquired Pashmina Scarf en route.

Sold Handwoven Carpet in Tehran.

12 Kabul Omsk Mail Airship

Unlocked after speaking with Smythe in Kabul.

Protected Laby Sybil from authorities.

Sold Amethyst, Set of False Teeth in Omsk.

14 Omsk Karimskaya Trans-Siberian Express Acquired Artificer's Medallion in Karimskaya.
19 Karimskaya Pyongyang Trans-Manchurian Express Sold Harem Silks in Pyongyang.
22 Pyongyang Yokohama Korean ship Paid to leave 2 days early.
26 Yokohama Honolulu Noelani

Paid to leave 1 day early.

Solved the murder mystery.

Bought Tartan Blanket in Honolulu.

Sold Artificer's Medallion in Honolulu.

33 Honolulu Acapulco Reina Christina

Paid to leave 1 day early.

Acquired Brass Telescope en route.

Stitched French flag to help ship dock in Acapulco.

36 Acapulco New Orleans Jameson's caleche Sold Brass Telescope in New Orleans.
38 New Orleans New York Piedmont Air-Line

Defeated Charlie Sullivan.

Sold Tartan Blanket in New York.

40 New York London Henrietta Arrived on Day 42.

Wilson P H Edit

Player: Wilson P H

Journey Time: 45 Days

Seed: 5

London - Cambridge (Don't ask to fly east) - Kristiana (Let Fogg talk with the Artificer) - North Pole via The Icewalker/On The Ice (Befriend Jokinen, and/or the cook, the hunters, buy the tot of rum, bribe a navigator to look for saboteurs, or get punched in an argument) - North Pole/City (choose the right airship) - Winnipeg - Ivujivik - Reykjavik - London

Benefits: This route required no banks and very little market use, and you should end with 2,000+ pounds left over, even more if you don't buy the tot of rum or bribe the navigator and choose the other options to survive.